5 questions0m 0s
Learn the skill
A bug is a mistake in a program. Our goal is exactly three dots. The faulty plan says DRAW DOT twice. Trace it, compare the result with the goal, change one thing, and check again.
Worked example
Two DRAW DOT instructions make two dots. Add one more DRAW DOT instruction to make exactly three. Finding a mistake helps improve the plan; it is not a reason to give up.