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Give Feedback a Writer Can Act On - Practice 2

Useful feedback names a place in the draft, describes an effect and connects a suggestion to the writer's stated goal.

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Learn the skill

Useful feedback names a place in the draft, describes an effect and connects a suggestion to the writer's stated goal. It does not attack the person or demand one preferred style. A writer can consider feedback without accepting every suggestion.

Worked example

At the time jump, I could not tell how much time passed; a time cue might help is more actionable than This is bad.

At the time jump, I could not tell how much time passed; a time cue might help is more actionable than This is bad.
At the time jump, I could not tell how much time passed; a time cue might help is more actionable than This is bad.
Question 1 Feedback goal 6: help clarify the first description. Which comment is actionable?
Question 2 Feedback goal 7: help clarify the flashback return. Which comment is actionable?
Question 3 Feedback goal 8: help clarify the character choice. Which comment is actionable?
Question 4 Feedback goal 9: help clarify the last paragraph. Which comment is actionable?
Question 5 Feedback goal 10: help clarify the repeated phrase. Which comment is actionable?

Make It Your Own

Optional theme: a place that changes overnight. Exchange a fictional draft or review your own. Write two comments tied to exact moments and a stated goal, then decide which revision to try. You may draw, write or tell your idea. Use invented characters and places; no personal information or upload is needed. This activity is not scored.

Reflect on your choices

  • Discuss the text and its intended effect, not the writer's worth.
  • Explain one intentional choice and one possible alternative.
  • There is no required style or single correct creative response.